Designing Effective Learning for Virtual Worlds, Part 2 – Analysis and Design
In Part 1 of this article series, we investigated the special planning that is required for virtual worlds learning, in addition to the usual criteria considered for an eLearning project. In this article, we discuss effective Analysis and Design – as it pertains to virtual worlds.
What learners love about virtual world learning
Twenty six learners reported that being able to use the 3D environment at any time was very convenient for their unconventional work and school schedules.
Learners’ love/hate relationship with virtual world learning experiences
First of a four-article series by Irene T. Boland, PhD. If you will be at I/ITSEC 2010, you can see Dr. Boland present her original research on December 1st. Ask a learner who has been in a virtual world what they think and you may hear that they love that they get to explore new … Continue Reading
Review: Handbook of Improving Performance in the Workplace
I’m an avid reader of books – especially any book that I think has something interesting to teach. I’ve been asked before “What should an instructional designer know?” – as if it can be summed up in a few sentences, or paragraphs, or pages. A well-rounded instructional designer has a myriad of knowledge, skills and … Continue Reading
Design is Everywhere: Flaw in Google’s 3D model of Nexus phone
Being an avid user of iPhone (but irritated that they prevent me from seeing Flash) I wanted to check out the new Google Nexus phone. I went to their 3D model, was able to drag-to-rotate it, but… (see image) Nexus Phone 3D Model The instructions say to click “pull” in order to see specs. There’s … Continue Reading
Twitter search terms – hashtags for learning and training professionals
Try searching Twitter using the hashtags below to see some of the interesting information and insights being shared by learning professionals each day on Twitter.















