November 30, 2010

Blog Archives
designingPart2

Designing Effective Learning for Virtual Worlds, Part 2 – Analysis and Design

In Part 1 of this article series, we investigated the special planning that is required for virtual worlds learning, in addition to the usual criteria considered for an eLearning project. In this article, we discuss effective Analysis and Design – as it pertains to virtual worlds.

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3dWorld

Competencies for Learning Professionals (CLP): Virtual Worlds

The purpose of this article is to summarize and include feedback from professionals and students on what knowledge, skills or attitudes are needed for a learning professional to be considered competent in the use of Virtual Worlds as a learning tool.

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About eLearning Future

eLearningFuture provides comprehensive information about the design, development, deployment and evaluation of eLearning using today’s and tomorrow’s innovative emerging technologies. We focus on both what is currently proven to work, and technologies that show promise.
Our concentration areas currently include (but are not limited to): virtual worlds and environments, social learning platforms that include technologies such as blogs and wikis, and mobile or micro learning.

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